

You could apply some of these things to Guitar Hero Live as well, but where Rock Band 4 pulls away is player choice and its abundance of expressive gameplay options. It’s an endless buffet of personal challenges to overcome and scores to conquer on a variety of instruments. It’s social glue a fantastic excuse to have a party. A platform for escapism and expression and rocking out with careless abandon. For some it’s a portal into music discovery, and a path to gaining new appreciation for songs that don’t register a blip on their everyday radar.

The brilliance of Rock Band is that it represents many things to many different people, and can be experienced in a variety of ways from ultra casual to hardcore. Labeling it as a “video game” simply doesn't do it justice.
